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# Card Game
```plantuml
Game o-- Pile
class Game {
int numberOfPlayers;
public Player[] players;
Pile pot;
Pile draws;
public Game(int numberOfCards, int numberOfPlayers)
private void createPlayersWithCards(int numberOfPlayers, Pile deck)
public void play()
}
Player o-- Pile
class Player {
String name;
Pile drawPile;
Pile discardPile;
Player(String name, Pile drawPile)
public Card draw()
public int cardsCount()
}
ArrayList *-- Card
class ArrayList< Card > {
public boolean isEmpty()
public int size()
public boolean add(Card card)
public boolean addAll(Collection<Card> card)
}
enum Suit {
CLUBS,
SPADES,
HEARTS,
DIAMONDS
}
Card o-- Suit
class Pile extends ArrayList {
public static Pile createDeck(int numberOfCards)
public Pile getCardsForPlayer(int number)
public void shuffle(Random random)
public boolean uniqueMaximum(Card max, int maxIndex)
}
class Card {
int number;
Suit suit;
public Card(int number, Suit suit)
}
```