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Saša Kocić b7589e21c8
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README.md

Card Game

Game o-- Players
class Game {
	Players players
    private Pile deck
    
    public Game(int numberOfCards, int numberOfPlayers)
}

Player o-- Pile

class Players<extends ArrayList<Player>> {
    Pile pot;
    Pile draws;
    public void play()
    private int playersLeft()
    private void givePotOnWin()
}

Players *-- Player

class Player {
    String name;
    Pile drawPile;
    Pile discardPile;
    
    Player(String name, Pile drawPile)
    public Card draw()
    public int cardsCount()
}

ArrayList *-- Card

class ArrayList< Card > {
  public boolean isEmpty()
  public int size()
  public boolean add(Card card)
  public boolean addAll(Collection<Card> card)  
}

enum Suit {
  CLUBS,
  SPADES,
  HEARTS,
  DIAMONDS
}
Card o-- Suit

class Pile extends ArrayList {
  public static Pile createDeck(int numberOfCards)
  public Pile take(int number)
  public void shuffle(Random random)
  public void shuffle()
  public boolean occurrences(int max)
  public Card getMax()
}

class Card {
    int number;
    Suit suit;
    
    public Card(int number, Suit suit)
}